Hello! My name is Logan Apple. I'm an Xbox software engineer (previously CS at Caltech) with a passion for
programming languages, compilers, and their mathematical underpinnings in category theory. I'm also quite
fond of creating interesting games and helpful tools. My other interests include fractal art, archery,
and hiking the occasional mountain. Over the years, my art has been featured in galleries, books, and
magazines across the world. I occasionally post my thoughts on my on Twitter
A general list of accomplishments and projects I've worked on is available here.
Advanced: C#, Python, TS/JS
Intermediate: C++, OCaml, Haskell
Specialties: PL, Videogame Design, Machine Learning, Computer Vision
Tools: Xamarin, Godot, Git, Unix, CUDA, React, Redux, HTML5/CSS3, OpenCV
Natural Languages: English, Spanish, Klingon
New projects, freelance inquiry, or a cafe meetup.